Rivals of Aether is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement.
Praised for its competitive gameplay and intensive training tools, Rivals of Aether is the perfect entry to the Platform Fighter genre. First, go to steam and click workshop. Then search Rivals Of Aether. You can search them up, there is a lot.
However, each character has a way that they can actually affect the battlefield too. Going back to Etalus my favorite character they can use ice on the stage so that they can move faster. Look, you can jump in and just have fun with this game with your buddies and that is awesome. However, the fighting mechanics here are much deeper! The idea of the game is you have to knock your opponents out of the area as you would expect in a game like this, but you have to think about the way you play.
This is a game where I think that being on the attack is the way to go. The only defense you have is parrying which does take a lot of skill to master, especially with how fast-paced the battles in the game are. I think that there have been some great Super Smash Bros clones over the years, but this one is my favorite.
I like the lore that the game has, the way each character has their own style and I like how it has far more depth than many people would think. If you want a Smash Bros style game that is more skill based and competitive, you have to give Rivals Of Aether a try. When you step through the portal for the first time your portal will spawn in a randomly generated Aether. Normal torches and Fire cannot be used in the Aether, although water brought from the overworld works properly.
When a player falls off of an Aether island they will not fall into the void, instead they'll leave the Aether and be spawned high above of their original portal in the overworld and fall straight down, so one is advised to put water around their portal or they will die of fall damage, unless they fell too far away from their original Aether spawn, they'll fall far away from their overworld portal.
The Aether can be used to unreliably use fast travel through the overworld much like the nether. There are many "dungeons" bronze, silver, gold scattered across the Aether. Each contains bosses, special mobs and structures, after the boss es are defeated there is usually some special reward in a stone chest, that can only be opened with the key each boss drops after defeating.
These items will be useful for your trip to the Aether, for all normal minecraft tool are weak in this world. Tools: The tools are made with the same materials as the weapons. The Gravitite tools usually push back enemies and blocks, when they are sand or gravel, are pushed back. When TNT is ignited it will break rather than prime.
The Altar is used to enchant the tools and weapons. The enchanted tools are generally more durable, and in the case of swords, more deadly. For armor, enchanting it generally makes it able to withstand more damage. Mobs: Puff Clouds: which blow snowballs at you. And make whale sounds. Valkyrie: they spawn in front of you while you are in the gold dungeon. They are peaceful until you attack them. When attacking them they will use a sword which was already in their possession. They are quite annoying seeing how they are constantly spawning in your face.
Mimic: these mobs are not challenging but first appear as normal chests inside the dungeons. They will transform from a chest to a chest mob when you are trying to take the treasures of the chest.
Not all chests are hostile chest mobs but the ones that are only drop a chest when you kill them. Dungeons in Aether are much more complex than in normal world. Each of them will have a boss which has to be defeated to get the key required to open the gray chest located inside the dungeon boss room.
Blocks which make up the main structure of the dungeon cannot be destroyed or obtained until the boss of the dungeon is defeated.
The entrance of bronze dungeons are located on the sides of normal islands. Bronze dungeons can have a varying number of rooms. Some of these chests are mimics, however. The boss of this dungeon can't be attacked with a sword. It can, however, take damage from any tool pickaxe, shovel, etc. The boss room's walls are only minable once the boss is dead. These dungeons are located within Parthenons in the sky.
These have multiple floors, typically 3, each with multiple rooms.
0コメント